Brussels / 3 & 4 February 2018


Software necromancy with Perl

Making ancient software work again using Perl. I show two case studies of how I’ve recovered old software. First, I recover a late 80s 4GL using Regexp::Grammers to save vital software after it’s run-time died from bitrot. Second, I use Perl to glue some games written in Turbo Pascal to SDL. Code at


Photo of Dave Lambley Dave Lambley