Online / 6 & 7 February 2021

visit

Practical Introduction to FXGL Game Engine


Modern JavaFX provides hardware acceleration support on a range of platforms, including desktop, mobile and embedded, allowing the development of high-performance cross-platform applications.

However, to develop games with JavaFX effectively, numerous domain-specific concepts are needed.

To address this need, the FXGL game engine extends JavaFX and brings support for real-world game development techniques. These include the entity-component model, A* pathfinding, particle systems, sprite sheet animations, and many other features.

As a result, JavaFX (including Java and Kotlin) developers can produce games more quickly and more effectively with FXGL.

Speakers

Photo of Almas Baimagambetov Almas Baimagambetov

Links