Brussels / 1 & 2 February 2025

schedule

Playing games without a computer: Hardware fun with TinyGo


What if gaming didn’t require a powerful computer or even a traditional console? In this talk, we’ll explore how with TinyGo you can create interactive games and experiences directly on microcontrollers and embedded hardware. From LED matrix games to unconventional input methods and minimalist sound effects, we’ll demonstrate how to harness the simplicity of TinyGo for innovative hardware projects.

Whether you're a seasoned Go developer curious about embedded systems or a hardware tinkerer looking for new ways to code your ideas, join us for a fun, hands-on dive into the possibilities of TinyGo-powered gaming, no computer required!

Speakers

Photo of Daniel Esteban Daniel Esteban

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