Brussels / 31 January & 1 February 2026

schedule

Matrix RTC x Godot - A Battle Royal


Discover how MatrixRTC transforms into a "backendless" multiplayer game server and join us for a live Godot game session inside a Matrix widget.

The VOIP team at Element will present their progress on abstracting an RTC SDK from the Element Call stack. We want to share the current state as we try to use it to build a multi-player game.

If you are familiar with Godot, you will learn how to potentially use Matrix as a free, encrypted backend that handles account creation and persistent storage.

At the end, there will be a gaming session with the devroom! Prepare to battle!

Speakers

Timo Kandra
Valere Fedronic

Links