Brussels / 31 January & 1 February 2026

schedule

Graphics


09 10 11 12 13 14 15 16 17 18
Sunday Geometry shaders in panvk with libpoly
From Bookworm to Trixie: Upgrading the Raspberry Pi graphics stack
Mesa3D: the heart of the linux graphics stack
Window Managers after Xorg
Tyr: a new Rust GPU driver for the Linux Kernel
Event-driven X
Separating the Wayland Compositor and Window Manager
0 A.D.: Vulkan and its obstacles in open-source game
Wayland input method wrap up
Improving shader compiler testing performance, or have many cores, will compile shaders.

Read the Call for Papers at https://lists.fosdem.org/pipermail/fosdem/2025q4/003670.html.

20 years after the first X.org DevRoom at FOSDEM 2006, this is the 16th Graphics DevRoom at FOSDEM.

The talk topics of the graphics devroom encompass:

And the tools needed to help configure and run the above.

Event Speakers Start End

Sunday

  Geometry shaders in panvk with libpoly
Faith Ekstrand 09:00 09:55
  From Bookworm to Trixie: Upgrading the Raspberry Pi graphics stack
José María Casanova Crespo 10:30 10:55
  Mesa3D: the heart of the linux graphics stack
Juan A. Suarez 11:00 11:55
  Window Managers after Xorg
Alan Griffiths 12:00 12:55
  Tyr: a new Rust GPU driver for the Linux Kernel
Daniel Almeida 13:00 13:55
  Event-driven X
Michael "Mouse" Parker 14:00 14:25
  Separating the Wayland Compositor and Window Manager
Isaac Freund 14:30 14:55
  0 A.D.: Vulkan and its obstacles in open-source game
Vladislav Belov 15:00 15:25
  Wayland input method wrap up
dcz 15:30 15:55
  Improving shader compiler testing performance, or have many cores, will compile shaders.
Ian Romanick 16:00 16:55