Brussels / 31 January & 1 February 2026

schedule

Create games with microStudio


MicroStudio is a game engine aimed at beginners, based on code yet very accessible, forgiving, and providing immediate feedback on everything you do. MicroStudio includes a pixel-art sprite editor and a map editor. Accessible online with a simple web browser, it allows multiple users to work live on the same project. It also includes many interactive tutorials and documentation.

In this workshop, we will learn how to draw shapes and sprites on screen, how to create animations, and how to check for player input. Finally, we will all create a simple game that we can even run on our smartphones. Once back home, participants can continue working on their project. For this session and later use, participants can use a simple guest (anonymous) account and do not have to create a full microStudio account. They can later convert the guest account to a full account if they want.

microStudio is a free and open-source project (MIT license). Available at: https://microstudio.dev Get the source code and run your own instance: https://github.com/pmgl/microstudio Also available as a standalone, offline version for Linux, macOS, Windows and Raspberry PI: https://microstudio.itch.io/microstudio

Registration

Registration is required for this session. You can register here

Speakers

Photo of Gilles Pommereuil Gilles Pommereuil

Links