Leveling Up OpenXR: New Extensions, Better Workflows, and Advances in Open-Source Gaming
- Track: Gaming and VR devroom
- Room: H.1302 (Depage)
- Day: Sunday
- Start: 11:50
- End: 12:20
- Video only: h1302
- Chat: Join the conversation!
OpenXR continues to gain traction as the cross-platform standard for XR, but gaming introduces unique challenges that often require specialized extensions. This talk will explore the recent advances in OpenXR, with a focus on gaming-relevant extensions, and how an open source runtime like Monado makes these capabilities accessible to developers.
We will cover: * The latest OpenXR extensions for hand-tracking, body-tracking, haptics, and spatial entities. * Latest updates in Monado that introduce and simplify access to gaming-oriented XR features. * Practical examples of how Khronos and the OpenXR standard have simplified developer workflows, reducing integration overhead, and making it easier to implement XR features consistently across hardware and platforms.
Attendees will gain insight into how open standards and open source implementations are driving the next generation of interoperable AR/VR gaming experiences.
Speakers
| Frederic Plourde |